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Better discord themes repo
Better discord themes repo













better discord themes repo

John Carmack's work with reducing input latency for VR HMDs suggests a multitude of methods, one of them is View Bypass - a method achieved by getting a newer sampling of the input. The adaptive OBMC (AOBMC) can overcome the limitations of the conventional OBMC, such as over-smoothing and poor de-blockingĪccording to their experiments, such method would produce better image quality for the interpolated frames, which is helpful for prediction in our neural network, however it comes with a cost of having to process the video at runtime, as the experiment is only done on pre-rendered video frames already. Finally, we use the adaptive overlapped block MC (OBMC), which adjusts the coefficients of overlapped windows based on the reliabilities of neighboring motion vectors. We apply the variable-size block MC (VS-BMC) algorithm to object boundaries in order to reconstruct edge information with a higher quality.

better discord themes repo

Then, we partition a frame into several object regions by clustering motion vectors. achieves frame interpolation by the following:įirst, we propose the bilateral motion estimation scheme to obtain the motion field of an interpolated frame without yielding the hole and overlapping problems. StrategyĪs stated on the background, there are many strategies we can perform lag compensation for such raw jittery input from prediction data from the neural network, it is limited to these two strategies: Frame Interpolation by Motion Predictionīyeong Doo-Choi, et al.

better discord themes repo

Such frame interpolation techniques according to the paper has been proven to give better results than the current algorithms used for frame interpolation in the market. While the document is designed mainly for virtual reality, one can argue the methodologies used to provide a seamless experience for virtual reality can be applied for a face tracking application, as face tracking like HMDs, are also very demanding "human-in-the-loop" interfaces.īyeong-Doo Choi, et al.'s work with frame interpolation using a novel algorithm for motion prediction would enhance a target video's temporal resolution, by using Adaptive OBMC. John Carmack's work with Latency Mitigation for Virtual Reality Devices ( source) explains that the physical movement from the user's head up to the eyes is critical to the experience. To compensate for jittery input, we will implement a sort of lag-compensation algorithm. As part of #28, we have discussed how raw data would result on jittery rough data, even if the neural network used is theoretically as precise as a human eye predicting the facial movements of the subject.















Better discord themes repo